In low-light-ish situations, it seems the latest +Nexus phones bump the ISO to avoid handshake blur due to the lack of OIS

The auto-exposure, blending several ones using to reduce the noise and increase sharpness with HDR+ (which is a superresolution kind of algorithm) ends up choosing 1/42s with an ISO equivalent of 573.

For an ISO equivalent of 573, that's quite a bit of noise remaining in the sky, but at least it has a relatively pleasant grain-like texture.
Something that's not good however is that the lens shading compensation is not calibrated correctly , as it's easy to notice a vignetting effect remaining in the sky.

#supercurioBlog

Originally shared by +Taylor Wimberly

Hand held night shot with Auto HDR+. I am not great at taking photos, but this phone makes my photos look great.

 

Source post on Google+

Published by

François Simond

Mobile engineer & analyst specialized in, display, camera color calibration, audio tuning

18 thoughts on “In low-light-ish situations, it seems the latest +Nexus phones bump the ISO to avoid handshake blur due to the lack of OIS”

  1. +Pier Galeone I don't think the sensor would have been compatible with OIS, at least not in that compact a package. Everything in mobile technology is a compromise; everything. Apple's compromise is that they often lag behind for years waiting for the hardware to shrink or mature enough for their desired usage, production scales, and costs. Others compromise on screen quality, SoC, performance, features, etc.

  2. +Sergio Gameiro Junior I look forward to see Z5 full size samples, in order to identify if they fixed their color profiling and white balance algorithm in order to get rid of the overall blue cast they're stuck with for many generations.
    The comment on +dpreview connect saying:
    On the downside, images show "visible blue sky saturation" and "skies are burnt in high-contrast scenes" is not really encouraging on that point.

  3. There will be more noise in the sky, because the sample with higher ISO is used in large dark areas to bring in more brightness. The inconsistent noise distribution is a sign of multi-frame blending. It will also give up compensating the vignette when it's using high ISO in dark situations in order to avoid extreme noise at the corners.

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